Sony’s Patented Death Stranding Path Building System

Sony be patented an impressively similar collaborative pipeline builder found in a Sony exclusive Death Stranding, which seems to take one of the most compelling aspects of an entirely different game and make it a Sony exclusive.

The the patent itself, titled “Terrain Radar and Gradually Builds a Route in the Virtual Environment of a Video Game,” Hideo Kojima is the creator of the mechanic, although it makes no mention of Death Stranding’s name. Specifically, the patent outlines ways of “influencing the gaming world of video games” such as who created the links, how they were used, and basically all the general details around. around the gameplay of Death Stranding.

If this sounds like cause for concern, it’s because we’ve been here before. For instance, there’s a reason you haven’t seen games with stream-loading minigames until recently: It’s because Namco Bandai patented the very idea until the patent expired in 2015. The hoarding of game ideas can only lead to creativity in game design. Where would we be if the platform concept was patented by Nintendo in the 80s? It’s a slippery slope, and luckily one of the companies hasn’t dared to step on it too much, but who knows for how long.

For its part, Death Stranding just got a new release in Director cut for PS5 and one next part may be in the early planning stages. It’s just a pity that Kojima doesn’t like it Name of the former.

Death Stranding is available for PS4 and PC, and Director’s Cut is out now for PS5. Sony’s Patented Death Stranding Path Building System


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