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LoL Patch 12.9 Notes: Release Date, PBE Leaks, Olaf & Taliyah Reworks, EDG Skins

League of Legends Patch 12.9 is coming and Riot is stepping up the post-MSI changes. Two new “mid-scope updates” are being released for Olaf and Taliyah, as well as a support-centric change for Pyke. Another dozen champions are on the developer hit list ⁠ – here are the full patch notes.

After we spared the balance changes, with LoL patch 12.9, Riot says, “We’re back.”

There are two reworks to look forward to, especially if you are an Olaf and Taliyah main character. Want some new supports to play with? Braum and Thresh get buffs and Riot forces Pyke back to the bot. Thebausffs fans should also keep an eye out for the Inting Sion changes.

The changes won’t stop there either ⁠— Riot promises big balancing updates for the second half of the year. We will save these for a later date.

And as always, there’s a selection of new skins including Edward Gaming Worlds 2021 picks and new cosmetics for the High Noon line.

Skins for the 2021 World Cup by EDg
riot games

EDGs Worlds 2021 skins will be released on LoL patch 12.9.

Here’s what you need to know about LoL patch 12.9, including when it will hit live servers.

When is League of Legends Patch 12.9 coming?

League of Legends Patch 12.9 is scheduled to go live on May 11, 2022.

The ninth major patch of 2022 will roll out on Oceanic’s servers at 10:00 AM AEDT, with a global rollout taking place throughout the rest of the day.

Here are the key times:

  • 3 a.m. (NA)
  • 5am ​​GMT (EUW)
  • 3 a.m. CET (EUNE)
  • 8am KST (Korea)

There will be a few hours of downtime when patching begins and matchmaking queues will be taken offline approximately three hours beforehand.

Dragon slayer Olaf and Diana in League of Legends
riot games

Olaf (left) receives a “mid-scope update” in LoL patch 12.9.

What’s changing in League of Legends Patch 12.9?

Olaf & Taliyah reworked to follow MSI

Riot held off releasing Olaf and Taliyah reworks until after MSI to prevent the meta from changing too much, but now is that time. With the international event being played in the previous patch, both champions will receive their “mid-scope updates” on LoL patch 12.9.

Olaf’s changes add “significant excitement” to his loadout, forcing him to live up to his Juggernaut identity. His Jungle Clear will be slightly worse due to Q and W changes, but he can now have his Ultimate Ragnarok active indefinitely as long as he yells at his enemies.

For Taliyah, the Stoneweaver is pushed back to the mid lane with more DPS and utility but lower burst damage. Her worked ground mechanics will now be less intrusive and she’s getting loads of wave clarity back with the return of her AOE Q after almost four years.

riot games

Taliyah hasn’t been relevant in the League of Legends meta since Season 8.

Despite criticism, Riot is pushing forward with Pyke Mid nerfs

League devs are moving forward with nerfs to Mid Lane Pyke in LoL patch 12.9 despite community criticism. While Riot is rolling back the “very experimental” update that gave it an infinitely stackable run threshold on its ultimate, there are still some changes to come.

Pyke does not gain additional gold from the Your Cut passive if he is killed or if an enemy dies before the spell ends. However, he’s being grinded in a “support-oriented way” to try and pull him back into the bot lane.

There are also nerfs to the recently revamped Rengar and Ahri, while the “Inting Sion” strategy is also targeted. Swain avoided all major changes after his mid-patch hotfix.

Blood Moon Pyke in League of Legends
riot games

Pyke will receive some support buffs in League Patch 10.14.

Below are the full League of Legends patch 12.9 notes, courtesy of Riot. We will update these as they change with new PBE dates through May 11th.

Notes on League of Legends Patch 12.9

master

Ahri

E: charm

  • Cooldown: 12 seconds ⇒ 14 seconds

R: Ghost Rush

  • Cooldown: 130/105/80 seconds ⇒ 140/115/90

Braum

Passive: Concussive Blows

  • Target Cooldown: 8/7/6 seconds (level 1/7/13) ⇒ 8/6/4 seconds

E: Unbreakable

  • Damage Reduction: 30/32.5/35/37.5/40% ⇒ 35/40/45/50/55%

threshing

Passive: Damnation

  • AP and Armor per Soul: 0.75 ⇒ 1

W: Dark passage

  • Shield: 60/90/120/150/180 (+1 per soul) ⇒ 60/90/120/150/180 (+2 per soul)

Hekarim

Q: Rampage

  • Bonus Attack Damage Ratio: 85% ⇒ 90%

W: Spirit of Terror

  • Cooldown: 18 seconds ⇒ 14 seconds

master yi

R: Highlander

  • Bonus Attack Speed: 25/45/65% ⇒ 25/35/45%

Nidalee

base stats

Olaf

base stats

  • Attack Damage: 68 (+3.5/level) ⇒ 68 (+4.7/level)
    • Attack Damage at Level 18: 127.5 ⇒ 148
  • Health: 575 (+100/level) ⇒ 575 (+105/level)
    • Health at level 18: 2275 ⇒ 2360
  • Mana: 316 (+42/level) ⇒ 316 (+50/level)
    • Mana at level 18: 1030 ⇒ 1166

Passive: Berserk Rage

  • Reworked the calculation to grant maximum effectiveness at or below 30% health
  • Maximum Attack Speed ​​Granted: 99% ⇒ 40-100% (levels 1-18)
  • Now gives up to 10-30% lifesteal (levels 1-18) based on Olaf’s missing health

Q: so called

  • Now shreds 20/22.5/25/27.5/30% armor for 4 seconds when the champion is hit
  • Damage: 80/125/170/215/260 ⇒ 60/110/160/210/260
  • Minimum Range: Approximately 300 ⇒ 425
  • Mana: 60 ⇒ 40/45/50/55/60
  • Cooldown: 7 seconds ⇒ 9 seconds
  • Axe pick-up cooldown refund: 4.5 seconds ⇒ 5 seconds

W: Vicious blows

  • [NEW] Olaf gains 70/115/160/205/250 (+25% of Olaf’s missing health) as a shield for 2.5 seconds
  • Now resets Olaf’s basic attack
  • No longer grants lifesteal
  • No longer increases Olaf’s healing based on lack of health
  • Attack Speed: 50/60/70/80/90% for 6 seconds ⇒ 40/50/60/70/80% for 4 seconds
  • Cooldown: 16 seconds at all ranks ⇒ 16/14.5/13/11.5/10 seconds

R: Ragnarok

  • Hitting a champion with a normal attack or a reckless swing extends Ragnarok’s duration to 2.5 seconds. Olaf can renew Ragnarok indefinitely.
  • Ragnarok’s passive bonus resistances are no longer lost for the duration of the cast
  • Passive Resistances: 20/30/40 ⇒ 10/25/40
  • AD Bonus: 15/20/25 (+30% AD) ⇒ 10/20/30 (+25% AD)
  • Duration: 6 seconds ⇒ 3 seconds

spades

Passive: Gift of the Drowned

  • Stored Damage Near Multiple Enemies: 40% ⇒ 45%

Q: Bone spike

  • Mana: 50/55/60/65/70 ⇒ 74/78/82/86/90

R: Death from below

  • Cooldown: 120/120/100 seconds ⇒ 115/100/85 seconds
  • No longer gives Pyke “Your Cut” in addition to killing gold from successful executions
  • No longer gives Pyke an additional Your Slash when allies kill enemy champions within X.

Renata Glasc

base stats

Passive: Leverage

  • Damage: 1-3.5% (lvl 1-13) (+1% AP) ⇒ 1-2% (lvl 1-9) (+2% AP)

Renekton

Changes TBA.

Rengar

W: Battle roar

  • Bonus Monster Damage: 85-150 (based on level) ⇒ 65-130 (based on level)

manners

Passive: Glory in Death

  • Zombie Damage to Structures: 100% ⇒ 40%

Taliyah

base stats

  • Armor: 20 ⇒ 18
  • Health: 531 ⇒ 500
  • Mana regeneration: 9.34 + 0.85/level ⇒ 8 + 0.8/level
  • Mana: 425 ⇒ 470

Passive: Rock surfing

  • Out-of-combat movement speed: 20-45% (linear scaling) ⇒ 10/20/35/55% (levels 1/9/12/15)
  • Time before passive falls off walls: 1 second ⇒ 2.5 seconds
  • Fixed a bug where Taliyah could permanently lose her passive if she had a spell shield.

Q: Threaded Volley

  • Now deals damage in a 175 AOE radius
  • Damage: 70/95/120/145/170 (+45% AP) ⇒ 38/61/84/107/130 (+50% AP)
  • Additional Rock Damage Reduction: 50% ⇒ 60%
  • Max Q damage: 210/285/360/435/510 (+135% AP) ⇒ 98.8/158.6/218.4/278.2/338 (+130% AP)
  • Jungle Monsters Bonus Rock Damage Reduction: 25% ⇒ 60%
  • Threaded Volley now deals 150% damage to monsters
  • Cooldown: 7/6/5/4/3 seconds ⇒ 6.5/5.5/4.5/3.5/2.5 seconds
  • Mana: 50/60/70/80/90 ⇒ 60/65/70/75/80
  • Threaded Volley will now continue to be cast while Taliyah is in stasis

Edited ground changes

  • Worked Ground is a single hit boulder, hits in a 225 AOE radius, deals 100% bonus damage (76/122/168/214/260 (+100% AP)) to the primary target and slows everything that gets hit, by 30/ 35/40/45/50% for two seconds
  • Worked Ground Cast has new VFX, SFX, animations and icons
  • Ground Mana Earned: 1 ⇒ 30
  • Mined Ground Cooldown: 1 second ⇒ 0.75 seconds
  • Casting on tilled ground consumes tilled ground
  • Machined Ground Radius: 300 ⇒ 400
  • Worked Ground Duration: 25 seconds ⇒ 30 seconds
  • Edited ground size on Howling Abyss is now the same as Summoner’s Rift
  • Fixed a bug where Worked Ground Q would now sometimes get the reduced cooldown

W: Seismic shock

  • Damage: 60/80/100/120/140 (+40% AP) ⇒ 0
  • Delay before flapping up: 0.8 seconds ⇒ 0.65 seconds
  • AOE Radius: 200 ⇒ 225
  • Cooldown: 16/15/14/13/12 seconds ⇒ 14/12.5/11/9.5/8 seconds
  • Mana: 70/80/90/100/110 ⇒ 60/45/30/15/0

E: Untangled Earth

  • Frontal damage: 50/75/100/125/150 (+40% AP) ⇒ 60/105/150/195/240 (+60% AP)
  • Damage after four seconds: 50/75/100/125/150 (+40% AP) ⇒ 0
  • Detonation Damage: 50/60/70/80/90 (+30% AP) ⇒ 25/45/65/85/105 (+30% AP)
  • Damage Reduction per Mine: 15% ⇒ 25%
  • Max Detonation Damage: 155/186/217/248/279 (+93% AP) ⇒ 62.5/112.5/162.5/212.5/262.5 (+75% AP)
  • Mines now stun enemies who pass through them for 1 second
  • Cooldown: 16/14/12/10/8 seconds ⇒ 16/15/14/13/12 seconds
  • Number of lines: 4 ⇒ 6
  • Mines per row: 6 ⇒ 4
  • Mine spawn delay between deer: 0.1 seconds ⇒ 0.17 seconds
  • Cast time delay before first mine spawns: 0.1 seconds ⇒ 0 seconds
  • Field Duration: 4 seconds ⇒ 5 seconds

R: weaver wall

  • Range: 3000/4500/600 ⇒ 2500/4500/6500
  • Damage no longer knocks Taliyah off her wall
  • Cannot be cast within 3 seconds of taking damage to an enemy champion or structure
  • Dismount: Movement bounces off the wall perpendicular to the direction of the channel. ⇒Movement causes Taliyah to sprint up to a maximum jump range to where she clicked
  • Bounce Range: 400 ⇒ 700
  • Bounce Speed: 1000 ⇒ 1200
  • Jumping from the jump now has more forgiveness when attempting to run through a wall

Varus

Passive: Living Vengeance

  • Minion Attack Speed ​​Bonus: 10/15/20% (+15% bonus attack speed) ⇒ 10/15/20% (+20% bonus attack speed)
  • Champion Attack Speed ​​Bonus: 40% (+30% bonus attack speed) ⇒ 40% (+40% bonus attack speed)

W: Corrupt Quiver

  • Hit Damage: 7/10.5/14/17.5/21 (+30% AP) ⇒ 7/12/17/22/27 (+30% AP)

Products

hull crusher

  • Resistors: 20-60 (linear) ⇒ 10-75 (backloaded)
  • The additional turret damage now only applies to attacks

https://www.dexerto.com/league-of-legends/lol-patch-12-9-notes-1817955/ LoL Patch 12.9 Notes: Release Date, PBE Leaks, Olaf & Taliyah Reworks, EDG Skins

Emma Bowman

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