LoL Patch 12.6 Notes: Release Date, PBE Leaks, Rengar Overhaul, Anima Squad Skins

League of Legends patch 12.6 is on the way ⁠ – after the long hiatus, Riot returns with a major overhaul of Rengar, nerfs to meta champions Hecarim and Tryndamere, and big changes to Lifesteal. Here are the full patch notes for the late March update.

Have you been waiting for League of Legends Patch 12.6 for a while? It’s felt like ages since the last major update went live in early March, although the B patch that shipped a week ago certainly helped shake up the AD carry meta.

However, it’s back to normal as Riot resumes the regular patch schedule. There’s a lot on the radar: meta champions like Hecarim are primed for nerfs, the Rengar overhaul that’s been promised for months is finally here, and Lifesteal is getting a major overhaul.

Oh, and in case you forgot, the Anima Squad skins and event should be right around the corner too.

Here’s what you need to know about League of Legends Patch 12.6, including the full patch notes.

Fight Bunny Prime Riven in League of Legends
Riot games

Hop into the LoL patch 12.6 notes below.

When is League of Legends Patch 12.6 coming?

League of Legends Patch 12.6 marks a return to regular programming ⁠ – the update is set to go live March 30, 2022.

The sixth major patch of 2022 will roll out on Oceanic’s servers at 10:00 AM AEDT, with a global rollout taking place throughout the rest of the day.

Here are the key times:

  • 3 a.m. (NA)
  • 5am ​​GMT (EUW)
  • 3 a.m. CET (EUNE)
  • 8am KST (Korea)

There will be a few hours of downtime when patching begins and matchmaking queues will be taken offline approximately three hours beforehand.

Riot games

Rengar’s long-awaited overhaul is finally live.

What’s Coming in League of Legends Patch 12.6?

The Rengar revamp is finally live after months of tinkering

It’s been in the works for months, but it’s finally here in LoL patch 12.6: the Rengar Mini overhaul. Pridestalker’s major changes have gone through a few iterations, but Riot finally settled on one that will be fun for both players and will raise his skill level healthily.

These include more uptime on his passive ferocity, increased jump range, guaranteed critical hits on his Q, and a reduction in his cast times. The changes, which Riot says are purely “positive,” open up his build paths only from the RNG crit builds he had to go for in order to max out damage.

Otherwise, on the buffs front, Azir gains a health-per-level buff that many joke could push him back into the pro game spotlight. Darius, Jax and Nidalee also intervene across the board.

Riot games
Riot games

Azir buffs? Faker calls.

The meta champions Hecarim and Tryndamere were hit with nerfs

Since the Xin Zhao nerfs, Hecarim has been at the top of League’s jungle ladder. However, with LoL patch 12.6, the horse is reined in with some nerfs to its base damage at Q and E. While it doesn’t affect its usefulness, Hecarim should now be slightly weaker at all levels ⁠ – especially with its tank builds.

Tryndamere suffers a similar fate after dominating the top lane meta. His ultimate gets a cooldown increase to stop the constant tower diving, while his E-Spin’s cooldown reduction based on critical hits is also nerfed.

These are the only two champion nerfs planned for the next League of Legends update so far.

Cosmic Hecarim in League of Legends
Riot games

Hecarim has a 50.28% win rate across all ranks, but one of the highest jungle presences in the game.

Lifesteal changes aim to rebalance sustain meta

As part of their overall goal of reducing healing and survivability in League of Legends, Riot is taking a big step towards lifesteal in LoL patch 12.6.

Select items from the Vampiric Scepter to the Immortal Shield Bow have a power shift from their lifesteal stats to more combat stats like AD or Health.

The Fleet Footwork and Legend: Bloodline runes in the Precision tree are also nerfed, while Domination’s Ravenous Hunter is removed for Treasure Hunter ⁠ – a new rune that grants bonus gold for each respective enemy on your first takedown, equivalent to a 550 gold injection after that equals five unique kills and assists.

Riot games
Riot games

Lifesteal and Sustain are on Riot’s radar during League of Legends Season 12.

New Anima Squad skins

Prepare to go into battle in LoL patch 12.6 with the brand new Anima Squad skin line and event. Once just a skin in its own right ⁠—Battle Bunny Riven ⁠—, the Ionian Exile is now getting new friends and battle partners in the March 30 update.

The full list of skins is below:

  • Battle Cat Jinx
    • Prestige Edition also available
  • Battle Bunny Miss Fortune
  • Battle Bunny Prime Riven
  • Battle wolf Sylas
  • Battle bat Vayne

Dexerto can confirm that most Anima Squad skins will have nine chromas, with the exception of Battle Bunny Miss Fortune, which only has six.

They will be available for RP, except for the Prestige Jinx skin, which will cost Event Tokens under the new Mythic Essence system.

The full League of Legends patch 12.6 notes are below. courtesy of Riot itself (and [email protected]). We will let you know of any changes between now and the March 30 start date if they occur.

Notes on League of Legends Patch 12.6



base stats

  • Health per level: 92 ⇒ 105


R: Noxian Guillotine

  • Base Damage: 100/200/300 ⇒ 125/250/375


Q: Rampage

  • Base Damage: 60-208 ⇒ 60-180

E: Crushing charge

  • Base Damage: 30-110 (minimum) / 60-220 (maximum) ⇒ 30-90 (minimum) / 60-180 (maximum)


base stats

W: Empower

  • Base Damage: 40/75/110/145/180 ⇒ 50/85/120/155/190


W (Human): Bushwhack

  • Mana: 40/45/50/55/60 ⇒ 30/35/40/45/50

W (cougar): Leap

E (Human): Primeval flood

  • Cast range: 600 ⇒ 900
  • Mana: 50/60/70/80/90 ⇒ 50/55/60/65/70


Passive: Invisible Predator

  • Gain 1 ferocity when jumping: When you jump from 0 ferocity ⇒ If you haven’t already gained a ferocity stack from jumping since the last time you reached 0 ferocity
  • Ferocious Cooldown: 8 seconds out of combat ⇒ 10 seconds out of combat
  • Bonefang takedown time: 1.5 seconds ⇒ 3 seconds
  • Leap Grace Window after exiting the bush: 0.3-0.45 seconds ⇒ 0.35 seconds
  • Jump Range: 725 ⇒ 745

Q: Wildness

  • Now always counts as a critical hit. Damage increased by 0.66% per 1% critical strike chance
  • Damage applies to towers
  • No longer consumed on plants

E: Bola punch

  • Removed cast time while jumping
  • Grants true vision on enemies hit and normal vision in a 150 radius around them for 2 seconds

R: Thrill of the hunt

  • Reveal: Closest enemy true sight ⇒ Closest enemy true sight and normal sight 100 units around them


E: Swirling slash

  • Critical hit cooldown reduction: 1 second (2 seconds for champions) ⇒ 0.75 seconds (1.5 seconds for champions)

R: Immortal Rage

  • Cooldown: 110/100/90 seconds ⇒ 130/110/90 seconds


Blade of the Ruined King

Bloodward (Ornn item)

Immortal Shield Bow

  • Life Steal: 10% ⇒ 8%
  • Lifeline Shield: 275-650 ⇒ 275-700
  • Mythic Passive: 5 AD and 50 health ⇒ 5 AD and 70 health

Vampiric scepter


Fleet Footwork (Precision)

  • Healing: 10-100 (+40% bAD & 30% AP) ⇒ 10-100 (+30% bAD & 20% AP)

Legend: Bloodline (Precision)

  • Lifesteal per stack: 0.6% (max 9%) ⇒ 0.4% (max 6%)
  • New: Increase your max health to 100 after reaching max legend stacks

Ravenous Hunter (Domination)

Treasure Hunter (Domination)

  • Added: Claiming a Bounty Hunter stack grants 70 gold, increased by 20 gold for each previous Bounty Hunter stack (max 5). LoL Patch 12.6 Notes: Release Date, PBE Leaks, Rengar Overhaul, Anima Squad Skins

Emma Bowman

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