League of Legends is experiencing its biggest update yet with LoL Patch 12.10. The durability update is no small feat as every champion awaits changes, with the patch coming after six months of investigating the game’s high-damage meta.
It’s not a preseason, but Season 12 sees League of Legends undergoing its biggest change since its launch in 2009.
In the LoL patch 12.10 durability update, all of the game’s 159 champions will undergo some sort of change to reduce their damage output and increase their individual tankiness. A number of items, runes and other systems are also attacked.
“While dealing tons of damage can be fun and exciting, we believe that increasing champions’ defensive stats will be beneficial in allowing players to showcase their skills by giving them more counterplay opportunities and living out their peaks.” , the developers said in a May 6 blog post.
Riot has been talking about high-damage nerfing for a few months, and began work shortly after the preseason changes released in late 2021. This major overhaul was the result of six months of work aligning with regular balance and champion releases.
LoL patch 12.10 was the “earliest patch we could have sent them‘ according to the developers, and the changes are drastic for a reason.
With the update now on PBE, it has been confirmed as the biggest in league history. Each champion experiences some sort of base stat change that increases their armor at all points in the game, with the overall goal of reducing overall damage by 10-20%.
More than 80 champions are getting extended healing and shield nerfs, something Riot is releasing to stay energy neutral.
“When we’re not responding to healing and shields, their relative power levels increase quite a bit and champions with them get a lot more powerful compared to champions without them, so we applied a…rough nerf to all of them.” said developer Bryan ‘Axes’ Salvatore.
Developers are concerned about the impact LoL patch 12.10 will have on the meta. In preparing for the massive update, they chose not to prematurely balance any champions. However, they are on the lookout for outliers with the promise of a micropatch in the following days.
“We don’t want to pre-emptively nerf a champion because, honestly, we’re probably going to be inaccurate.” Developer ‘TheTruexy’ admitted.
“What if we nerf a champion that’s ‘good’ or doesn’t go hard enough and have to nerf them multiple times? When champions are strong, we look at why they are as strong as we always are and identify what we think is problematic.
“It’s going to be noticeably different in the first few games and you’re likely to lose a few kills if your damage expectations aren’t met. But it should still be the League of Legends you know and love.”
LoL patch 12.10 with its durability update is scheduled to go live on May 25th, 2022.
https://www.dexerto.com/league-of-legends/lol-patch-12-10-durability-update-biggest-change-history-1827216/ League’s durability update is the biggest change in the game’s 12-year history