Riot Reveals Huge Jett Dash Nerfs In Valorant Patch 4.08

Riot Games has revealed some changes for Jett that could massively alter how Duelists perform in Valorant. Read on to find out what these changes are.

A recent announcement from Riot Games revealed that Jett will be receiving notable changes to her Tailwind ability. As revealed by the developers, these changes will allow them to improve game health by aligning Jett with other agents.

Given that Riot Games had promised that Episode 4 would see a series of agent updates, these changes don’t really come as a surprise to Jett for the community. However, let’s dive in and take a look at all the upcoming changes for Jett.

Massive changes for Jett’s Tailwind in Valorant patch 4.08

Cover art for Jett in Valorant
Riot games

Check out all the upcoming changes to Jett’s Tailwind in Valorant patch 4.08


  • Upon pressing the ability button, after a brief delay, Jett activates a 12-second window, empowering her to instantly sprint on the next button press.
  • Her Tailwind charge is lost whether she runs out Dashs or the window, but can still be regained with two kills.

Reasons for Jett’s upcoming changes

The developers have further detailed the main issues they found with Jetts Dash. These are:

  • The Dash had no prerequisite, so she always had access to her escape power without making intentional decisions. This freedom granted Jett the unintended ability to continuously take up space or claim unusual terrain without having to use her ability. This play pattern is something no other agent could match, and allows Jett to apply extreme pressure to a match that can be oppressive, especially at high MMRs or in professional play.
  • This lack of intentional decision making made her feel like she was playing outside of the tactical cycle that all of our other agents adhere to. Too often, she didn’t need to use the feel other Agents needed to be successful, as her reactive swing could often undo her own strategic mistakes or her opponents’ great tactical decisions.
  • As we discussed in the Controller Deep Dive, one of our key design philosophies is that Agents are perceptive and offer both clear advantages and opportunity costs compared to their peers. Jett’s strength as both a rushing enforcer on attacks and blocking angles with one Op – with unrestricted access to escape – gave her broad power little downside. We want her to keep as much attack power as possible on offense but reduce her defensive Op power.
  • Even in highly coordinated play, she has proven very difficult to strategize against, and her access to an instant escape (not to mention two smoke screens on call) has most of the tools that the rest of the Agents have to deal with her to be marginalized.

However, it remains to be seen how these new changes will affect Jett’s performance in Valorant. Given that Jett is one of the most voted duelists in the game, a massive hit to her armory could definitely change the overall tactical FPS meta.

So there you have it, that’s all you need to know about the upcoming changes for Jett in Valorant patch 4.08. Be sure to check out our other guides for Valorant:

Best Brave Agents | Best Guardians | What is the night market? | How to get Gun Buddies | Best Initiators | Best Controllers | What is Econ rating? | How to Get Free Loot Drops | Is Valorant on Mac? | How many people play Valorant? | When is Valorant coming to mobile? | Best Duelists

https://www.dexerto.com/valorant/riot-reveals-huge-jett-dash-nerfs-valorant-patch-4-08-1808007/ Riot Reveals Huge Jett Dash Nerfs In Valorant Patch 4.08

Emma Bowman

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