Nightingale announced at The Game Awards, a shared world survival game made by former Bioware employees.

Tonight at the Games Awards Ceremony, Impossible Games and Flexible Games (officially known as the Canadian studio that can’t be improved) revealed the Nightingale. The classic-looking game is “a shared-world survival crafting game set in a rich Victorian fantasy setting”, a combination of words that is undoubtedly the first game for we.

Thrown into a labyrinth of fantasy and perilous worlds after a magical cataclysm, the player must adventure through mystical portals to explore increasingly dangerous realms, to seek refuge. humanity’s last, Nightingale,” reads the press release.

You can check out the trailer below.

The game has been developed by Inflexion Games, a studio founded in 2018 by a group of former BioWare developers (who worked on all your favorites between them; from Mass Effect and Dragon Age to Star Wars: Knights of the Old Republic). The studio boasts a roster of over 100 developers, and they all seem to be working towards creating an “environmental realism” world stacked with “life around, immortality” and “P” powerful first-person combat that allows the player to wield an assortment of guns, knives, and magic”.

In terms of what that means for the game, you can expect a “robust build system” that allows you to build properties, farms, and communities to inhabit on land. You’ll also need to use an intensive crafting system that “allows you to craft the tools, equipment, and weapons you need to survive”. Sounds like Stardew Valley intersecting with the State of Decay, doesn’t it?


The game has been announced for PC early access in 2022, and at the time of writing, no other platforms have been announced. You can check out the game’s dedicated website here. Nightingale announced at The Game Awards, a shared world survival game made by former Bioware employees.


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