Tech

All new Hextech Add-ins added in TFT Set 6.5 Neon Nights update

Riot expanded the Hextech Boost mechanic in TFT Set 6.5 with over 80 new summoner spells added in the Neon Nights Mid-Set update. Here’s what they do and how they work.

The Hextech replenishment system succeeded in TFT Set 6. Launched with Gizmos & Gadgets, the player-level agency has been praised for its diverse array of options to choose from in each game.

Riot is continuing to play with this system in the Neon Nights Mid-Set update with over 80 new Hextech Spells added. 6.5 . TFT Kit.

Here’s what you need to know about all the new Augments.

TFT arsenal of radiation items
Riot Games

The Radiant Armory from the Dawn of Heroes update will return for TFT Set 6.5 as a Hextech Boost.

New Hextech Enhancement in 6.5 . TFT Kit

Yes Overall 87 New Hextech Add-ons in 6.5 . TFT Kit. Some Augments drew inspiration from features from previous series, such as the Draconic-style Golden Egg, as well as the Tiny Titans of the Galaxy (known as Medium Legend at the time).

Radiant Items also return with a new arsenal Augment, while some pre-existing Augments like the Weakspot have been reworked to increase variety.

Developer Stephen ‘Mortdog’ Mortimer explains: “We didn’t come out with enough generic extras, and so we’re trying to make sure that there are times when you go see ‘what does this do,’ no matter what game I’m playing’. in an interview.

You can check out the full list below, broken down into their respective levels.

Exact numbers as of TFT version 12.4 cycles PBE.

Tier 1 (Silver)

Name Description
Arcane Nullifier I Your unit’s ability ignores 20% of the target’s Magic Resist and reduces health received by 50% for 8 seconds.
Archangel’s Embrace I When using their Abilities, your units gain Magic Power equal to 20% of their Max Energy.
Backfoot I Your units that start fighting in the 2nd row gain 20% Attack Speed.
Battlemage I Units that start combat 2 rows ahead of you gain 30 Magic Power.
Green battery I After using the Ability, your units will recover 10 Mana.
Shocking blows Striker’s critical hits stun the target for 1.5 seconds. Each target can only be stunned once every 5 seconds. Gain Rek’sai.
Cyber ​​from Shell I Your champion holding an item gains 150 Health and 30 Armor.
Link to the Internet I Your champion holding an item gains 150 Health and restores 2 Mana every second.
Debonair’s heart Your team counts as 1 extra Debonair. Get a Talon.
The One Who Disintegrates I Your unit’s attacks deal bonus magic damage equal to 2% of the target’s maximum Health.
My double troubles If you have exactly 2 copies of a champion on your board, both gain 30 Attack Damage, Ability Power, Armor, and Magic Resist. When you upgrade to 3 stars, get a 2 star clone.
Charge I When your units receive a critical hit, they deal 100 magic damage to nearby enemies.
Free medical care? All units benefit from the Chemtech trait as if they were Chemtech units. This does not affect the number of Chemtech units. Get Warwick
Hexnova The first time a Hextech champion drops below 60% Health, they gain 50% of nearby enemies’ Max Mana until they use it. Get a Nocturne.
Hextech Armory All units benefit from the Hextech specification as if they were Hextech units. This has no effect on the number of Hextech units. Get Sejuani.
Heart Hextech Your team is counted as having 1 extra Hextech. Get Sejuani.
Irresistible charm Debonair champions take 25% less damage. Get a Leona.
The one who keeps me At the start of combat, your units grant nearby allies a 125 health shield for 8 seconds.
Luden’s Echo I When your units cast and deal magic damage, the first target hit and surrounding enemies take 150 bonus magic damage.
Meditate me Your units without the item equipped will recover 3 Mana every second.
Overpower After every 2 attacks, the Attacker gains a 75% Chance of Critical Strike on their next attack. Gain a Rek’Sai.
Phalanx I Units that start fighting in your back 2 rows gain 25 Armor and Magic Resist.
Nebulizer Champions on your board permanently transform into random champions that cost 1 extra. Get 3 magnetic removers.
Second Wind I After 10 seconds of combat, your units heal for 50% of their missing Health.
Energy is stored Your Hextech champions permanently gain 1 Ability Power each time they are hit by your Hexcore pulses. Gain a Swain.
Striker’s heart Your team counts as having 1 extra Striker. Gain a Rek’Sai.
Blade Research All units benefit from the Challenger trait as if they were Challengers. This has no effect on the number of Challengers. Gain a Quinn.
Swift Justice Your Enforcers permanently gain 2% Attack Speed ​​after each battle and an additional 2% if they survive. Get Sejuani.
Three .’s company Get 3 random champions at a cost of 3 times.
Treasure Trove I Get 1 blue and 1 gray trophy orb.
Intellect I Champions that consume your 3 points gain 233 Health, 13 starting Mana, and 23% Attack Speed.

Tier 2 (Gold)

Name Description
Arcane Nullifier II Your unit’s ability ignores 40% of the target’s Magic Resist and reduces health received by 50% for 8 seconds.
Archangel’s Embrace II When using their Abilities, your units gain Magic Power equal to 30% of their maximum Mana.
Backfoot II Your units that start combat in the 2nd row gain 30% Attack Speed.
Battlemage II Units that start combat 2 rows ahead of you gain 45 Magic Power.
Components bag Get 3 random item ingredients.
Cyber ​​from Shell II Your champion holding an item gains 250 Health and 45 Armor.
Cyber ​​from Uplink II Your champion holding an item gains 250 Health and restores 3 Mana every second.
Debonair Crest Get a Debonair and a Syndra icon.
Disintegrator II Your unit’s attacks deal bonus magic damage equal to 3% of the target’s maximum Health.
Double Trouble II If you have exactly 2 copies of a champion on your board, both gain 45 Attack Damage, Ability Power, Armor, and Magic Resist. When you upgrade to 3 stars, get a 2 star clone.
Charge II When your units take a critical hit, they deal 150 magic damage to nearby enemies.
Four points Get 3 random champions for 4 prices.
Future Vision I Know who you will fight next. Get Zephyr.
My golden gift Get 1 golden loot orb.
Hextech Crest Get a Hextech symbol and a Nocturne.
The lotus is adorned Magic and real damage from your unit’s Skill can crit.
Holder II At the start of combat, your units grant nearby allies a shield of 175 Health for 8 seconds.
Luden’s Echo II When your units use and deal magic damage, the first target hit and surrounding enemies take 225 bonus magic damage.
Meditation II Your units with no equipped items will recover 5 Mana every second.
Phalanx II Units that start combat in your back 2 rows gain 35 Armor and Magic Resist.
Second wind After 10 seconds of combat, your unit recovers 75% of its missing Health.
Striker Crest Get a Striker Symbol and a Rek’sai.
Thieving Rascals Free Yordles from the portal have a 35% chance of getting an item component. Get Lulu.
Treasure Trove II Get 2 blue and 1 gray loot orbs.
Intelligence II Champions that consume your 3 points gain 333 Health, 23 Mana, and 33% Attack Speed.
True Twos Get 2 champions 2 stars 2 random prices.
Verdant Veil Your units are immune to crowd control effects for the first 10 seconds of battle.
Very VIP When an ally dies, they grant Debonair VIP 40% of their Max Health for the rest of the battle. Get Syndra.
Weakness II Your unit’s attacks ignore 40% of the target’s Armor and reduce health received by 50% for 5 seconds.
Woodland Trinket At the start of battle, your champion with the highest ATK creates two copies of their own 400 Health (items not included).

Level 3 (Primary)

Name Description
Arcane Nullifier III Your unit’s ability ignores 60% of the target’s Magic Resist and reduces health received by 50% for 8 seconds.
Archangel’s Embrace III After using an Ability, your units gain Magic Power equal to 40% of their maximum Mana.
Backfoot III Your units that start fighting in the 2nd row gain 40% Attack Speed.
Battlemage III Units that start combat 2 rows ahead of you gain 60 Magic Power.
Green battery II After using the Ability, your units recover 20 Mana.
Cyber ​​from Shell III Your units holding an item gain 350 Health and 60 Armor.
Electronically controlled uplink III Your units holding an item gain 350 Health and recover 4 Energy every second.
Debonair crown Get 2 Debonair symbols.
The One Who Disintegrates III Your unit’s attacks deal bonus magic damage equal to 4% of the target’s maximum Health.
Double Trouble III If you have exactly 2 copies of a champion on your table, both gain 60 Attack Damage, Ability Power, Armor, and Magic Resist. When you upgrade to 3 stars, get a 2 star clone.
Discharge III Whenever your unit takes a critical hit, they deal 200 magic damage to nearby enemies.
Future Sight II Know who you fight next. Get the Radiant Zephyr.
Golden Gift II Get 2 gold loot orbs.
Hextech Crown Get 2 Hextech Symbols.
High five Get 3 random champions for 5 points.
Luden’s Echo III When your units use and deal magic damage, the first target hit and surrounding enemies take 300 bonus magic damage.
Meditation III Your units with no items equipped will recover 7 Mana every second.
Phalanx III Your units that start fighting in the 2nd row will gain 50 Armor and Magic Resist.
Radiant Relic Open Armory and choose 1 of 4 unique Radiant items.
Second Wind III After 10 seconds of combat, your unit recovers 100% of its missing Health.
Striker’s crown Get 2 Striker symbols.
Golden egg Get a large golden egg that hatches for 5 turns.
Tiny Titans Your strategy heals for 35 Health, is bigger and has 135 Max Health.
Treasure Trove III Get 3 blue loot and 2 gray loot orbs.
Intellect III Champions that consume your 3 points gain 433 Health, 33 Mana, and 43% Attack Speed.
Weakness III Your unit’s attacks ignore 60% of the target’s Armor and reduce health received by 50% for 5 seconds.

Remove Hextech Boost in 6.5 . TFT Kit

Riot is keeping more Augments than they cut – only trait-specific Augments related to the upcoming Academy, Protector, and Imperial units.

They are as follows:

  • Academy Heart
  • Royal heart
  • Double rule
  • Protector’s heart
  • Academy Crest
  • Session Cram
  • Imperial Crest
  • All for one
  • Protect Crest
  • Soul Academy
  • Royal soul
  • Guardian Soul

When will TFT Set 6.5 release?

TFT Set 6.5 will be released on TFT patch 12.4, due to live server issue on February 16, 2022.

Neon Nights Update Will Include more than 20 new champions and traits, a new battle passeda remastered Scouting system and more.

https://www.dexerto.com/league-of-legends/new-hextech-augments-tft-set-6-5-neon-nights-update-details-1753005/ All new Hextech Add-ins added in TFT Set 6.5 Neon Nights update

Emma Bowman

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